RPG Etiquette: The Table Manners Your Mom Never Taught You

4. Try hard to resist TableTalk or Meta Gaming

If your character is off in the next room rage looting a horde of gems and gold and your party suddenly gets attacked – would your character know?  As the player you know exactly what’s going down because the DM is describing it in intricate detail to you, the mini’s have hit the paper and initiative is being rolled without you.  What to do? Do you suddenly drop the gold and rush out the room to help them fight an enemy you don’t actually know is there?

In role-playing games, metagaming is an “out of character” action where a player’s character makes use of knowledge that the player is aware of but that the character is not meant to be aware of.

If you do pull some metagaming your DM should call you out on it, but it also requires a bit of honesty from you, the player.  The other thing you and the players need to be cognizant about is the amount of crosstalk or tabletalk you do during pivotal moments.

For example you in the heat of battle and your wizard is contemplating out loud using two different spells.  The rest of your party begins to have a heated argument about which spell to use.  Tabletalk can have a negative impact on the flow of a battle so you should try to stamp it down whenever it comes up.  If your wizard asks the group which spell to use you should tell them “what would your character do?”  And that’s usually all you need to say.


5. Don’t touch another players dice without permission.


Just don’t do it. Not cool man.

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